Hello! I’m Harry Stansfield, a Gameplay Designer & Programmer based in Manchester, UK. I’m passionate about designing and building engaging games, with a focus on creative mechanics, procedural systems, and polished user experiences.
Skills & Focus
- Highly skilled in using Unity and C# with over 3 years of experience
- PC 2D/3D game development using C# and Unity on Steam, and Itch
- Mobile game development using C# and Unity on iOS and Android
- Github
- Knowledgeable in C++
- PC development in Unreal Engine 5
Work Experience
Game Developer | 1 UP
Stoke on Trent | January 2025 - July 2025
- Polished projects for full Steam releases
- Worked on various systems in Unreal Engine
- Worked closely with game designers and artists to improve various systems
- Fixed a variety of bugs in different systems
- Optimised Blueprint systems in Unreal
Lead Programmer | Boomerang Games
Manchester | Feb 2024 – December 2024
- Managed entire projects and oversaw three senior and junior programmers
- Responsible for creating complex, interconnecting mechanics
- Delegated tasks to senior programmers, using team skillsets to support efficient project development
- Trained multiple junior programmers in C# to take over their own roles
Games Programmer | Slingshot Studios
Manchester, UK | Apr 2023 – Jan 2024
- Designed and developed multiple gameplay mechanics across a wide range of platforms
- Developed audio, AI, and gameplay systems for 3D projects
- Created PC and mobile support for the same project
- Optimised code for low-end Android devices
Thank you for visiting my portfolio!